Assist - a pass to a teammate that leads directly to
a made shot or basket.
Backboard - the structure to which the basket is attached.
Backcourt - the area from the midcourt line to the end line furthest from the offense's basket.
Bank shot - a shot where the ball is bounced or banked off the backboard and then drops into the basket.
Baseline - the line behind each basket; also called the endline.
Basket - the metal rim and corded net hanging which attached to the backboard.
Blocked shot - deflection or stopping of a shot by touching part of the ball on its way up the basket.
Boxing out - positioning a body between his opponents and the basket to get rebounds and prevent the opponents from doing so.
Charging - when an offensive player runs into a defender who has established position.
Crossover dribble - dribbling the ball across the body from one hand to the other.
Defensive rebound - a rebound by a player on defense.
Double team - when two teammates guarding a single opponent.
Dribbling - repeatedly bouncing the ball on the floor with one hand to advance the ball or keep possession of the ball.
Drive to the basket - move rapidly toward the basket with the ball.
Dunk - when a player close to the basket jumps and slams or throws the ball down into the rim.
Fast break - begins with a defensive rebound. The player immediately sends a pass toward midcourt to his waiting teammates who are sprinting to their basket and quickly shoot before enough opponents can catch up to stop them.
Flagrant foul - excessive or unnecessary contact against an opponent.
Foul line or free throw line - the line 15´ from the backboard and parallel to the end line which players shoot free-throws from.
Free throw - an unguarded shot taken from the foul line.
Full-court press - when defenders guard the offense in the backcourt and frontcourt.
Guarding - following an opponent around the court to prevent him from recieving the ball, taking a shot or making a pass.
Jump ball - where 2 opposing players jump for a ball as an official tosses it above and between them. The player tries to tap the ball to their teammates to gain possession.
Man-to-Man Defense - the defensive strategy where each defensive player is responsible for guarding one opponent.
Offense - the team with possession of the ball.
Offensive rebound - a rebound by a player who is on offense.
Officials - the people on the court wearing black and white striped shirts who control and officiate the game.
Open - when a player is free or unguarded by a defender.
Out of bounds - the area outside of and including the end lines and sidelines.
Pass - when a player throws the ball to a teammate.
Perimeter - the area beyond the top of the foul circle including 3-point line.
Personal foul - push, hold, trip, hack, elbow, restrain or charge into an opponent that may result in injury.
Pivot Foot - the foot that must remain touching the floor until a ball handler who has stopped dribbling is ready to either pass or shoot.
Rebound - when players grab a ball that is coming off the rim or backboard after a shot attempt.
Screen - when an offensive player stands next to a defender to gives his teammate the chance to take an open shot.
Sidelines - the two boundary lines that run the length of the court.
Squaring up - when a player's shoulders and feet are facing the basket as he releases the ball for a shot.
Starting Lineup - the five players who begin a game.
Substitute - a player who comes into the game to replace another player on the court
Team fouls - each personal foul committed by a player is also counted against his team; when a team goes over the limit, its opponent is given free-throw opportunities
Technical Fouls - conduct that officials believe are detrimental to the game and a free-throw opportunity is given to the non-offending team.
3 point play - when a players is fouled as he scores a 2 point field goal which is followed by a successful free-throw.
Three Point Shot - a made shot worth 3 points because the shooter was standing behind the 3-point line when he released the ball.